Profectus / game/persistence / persistent
Function: persistent() ​
persistent<
T>(defaultValue,checkNaN):Persistent<T>
Create a persistent ref, which can be saved and loaded. All (non-deleted) persistent refs must be included somewhere within the layer object returned by that layer's options func.
Type Parameters ​
• T extends State
Parameters ​
defaultValue ​
The value the persistent ref should start at on fresh saves or when reset.
T | Ref<T, T>
checkNaN ​
boolean = true
Whether or not to check this ref for being NaN on set. Only use on refs that should always be DecimalSources.
Returns ​
Persistent<T>