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Profectus / game/modifiers / ExponentialModifierOptions

Interface: ExponentialModifierOptions ​

An object that configures an exponential modifier via createExponentialModifier.

Properties ​

description? ​

optional description: MaybeGetter<Renderable>

Description of what this modifier is doing.

Defined in ​

profectus/src/game/modifiers.tsx:161


enabled? ​

optional enabled: MaybeRefOrGetter<boolean>

A MaybeRefOrGetter that will be processed and passed directly into the returned modifier.

Defined in ​

profectus/src/game/modifiers.tsx:163


exponent ​

exponent: MaybeRefOrGetter<DecimalSource>

The amount to raise the input value to the power of.

Defined in ​

profectus/src/game/modifiers.tsx:159


smallerIsBetter? ​

optional smallerIsBetter: boolean

Determines if numbers larger or smaller than 1 should be displayed as red.

Defined in ​

profectus/src/game/modifiers.tsx:167


supportLowNumbers? ​

optional supportLowNumbers: boolean

Add 1 before calculating, then remove it afterwards. This prevents low numbers from becoming lower.

Defined in ​

profectus/src/game/modifiers.tsx:165