Profectus / data/projEntry / fixOldSave
Function: fixOldSave() ​
fixOldSave(
oldVersion
,player
):void
Given a player save data object being loaded with a different version, update the save data object to match the structure of the current version.
Parameters ​
oldVersion ​
The version of the save being loaded in
undefined
| string
player ​
The save data being loaded in
Returns ​
void