Profectus / game/modifiers / createExponentialModifier
Function: createExponentialModifier() ​
createExponentialModifier<
T,S>(optionsFunc):S
Create a modifier that raises the input value to the power of some value.
Type Parameters ​
• T extends ExponentialModifierOptions
• S = OperationModifier<T>
Parameters ​
optionsFunc ​
() => T
Exponential modifier options.
Returns ​
S