Profectus / features/resources/resource / Resource
Interface: Resource<T> ​
An object that represents a named and quantifiable resource in the game.
Extends ​
Ref
<T
>
Type Parameters ​
• T = DecimalSource
Properties ​
[RefSymbol] ​
[RefSymbol]:
true
Type differentiator only. We need this to be in public d.ts but don't want it to show up in IDE autocomplete, so we use a private Symbol instead.
Inherited from ​
Ref.[RefSymbol]
Defined in ​
node_modules/@vue/reactivity/dist/reactivity.d.ts:427
displayName ​
displayName:
string
The name of this resource.
Defined in ​
profectus/src/features/resources/resource.ts:13
precision ​
precision:
number
When displaying the value of this resource, how many significant digits to display.
Defined in ​
profectus/src/features/resources/resource.ts:15
small? ​
optional
small:boolean
Whether or not to display very small values using scientific notation, or rounding to 0.
Defined in ​
profectus/src/features/resources/resource.ts:17
Accessors ​
value ​
Get Signature ​
get value():
T
Returns ​
T
Set Signature ​
set value(
_
):void
Parameters ​
_ ​
S
Returns ​
void
Inherited from ​
Ref.value
Defined in ​
node_modules/@vue/reactivity/dist/reactivity.d.ts:420