Profectus / features/tabs/tabFamily
features/tabs/tabFamily ​
This feature represents a group of Tabs that can be switched between by the player.
ts
const illuminatiTabs = createTabFamily({
first: () => ({
tab: () => (
<>
first tab
{render(upgrade)}
</>
),
display: "first"
}),
second: () => ({
tab: () => (
<>
second tab
{render(repeatable)}
</>
),
display: "second"
})
});
If the tab family is the only thing being rendererd in a layer, the tabs will hug the borders of that layer, rather than obey the usual margins.